With fast-paced gameplay, cool effects, and multiple debug features I'll probably will forget to remove before release, my games are 50% brainpower, 30% accidents (I meant, "features"), and 20% legitimately questionable physics!
Features ⚡:
-A game thats probably bug free...for now.
-Cool effects! (You'll probably stare at them longer than you should.)
-Combat so smooth you'll wonder if it is magic... or just really good game design (Lets stick with the magic thing, though)
-A plot twist you won't see coming. Unless you do. Then, well, I tried.
Development 🔧:
-Testing: Using the "If it works, it works" method. (Remember, all bugs are "features" in disguise!)
-Design: If you like my games, it's all part of the plan. If not, it's definitely the fate thing again.
[Insert unfunny fish joke]
Q: What did the fish say when it hit the wall?
A: Dam!